Create
This class encapsulates a queue of asynchronous calls
Dispose
Closes the reference and triggers cleanup of the associated C++ object, releasing system resources. …
QueryIfComplete
Performs a non-blocking check to see if the stream has finished its current queue of work.
WaitEvent
Instructs this GPU Stream to pause its execution until a specific CUDA Event triggers.
WaitForCompletion
Blocks the calling CPU until all operations currently queued in this specific stream have finished …